A deep dive into the Apple Arcade—Part One
My new iPad Air came with a surprise (at least, to me): A three-month trial to Apple Arcade.
I thought if I'm going to trial it, I should really trial it. And what better way to do that than by playing everything they offer? So over the last few days, I have downloaded, launched, played a bit of, taken some very brief notes on, and (in most cases) deleted a total of 139 141*Two more games were released during the writeup of this series. games.
Here's what's in each part of the series:
- Part One: The part you're reading now, it covers what I look for in games, some general observations on the games in the Arcade, and the lengthy list of games that didn't make my first cut.
- Part Two: A slightly deeper look at the first half of the games I felt merited additional time for playing and testing.
- Part Three: A slightly deeper look at the second half of the games I felt merited additional time for playing and testing.
- Part Four: The first half of my set of definite keeper games.
- Part Five The second half of my set of definite keeper games, including my two favorites.
- Part Six: Wrapping it all up.
I am not going to begin to pretend I will post a full review of each of these games. For most of them, in fact, I can provide only a passing first impression based on my one-time testing of each game.








