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Apple

Things related to Apple

The future of some older games on the Mac App Store

As part of this longer post on my purchases from the Mac App Store over the last seven years, one particular bit really struck me: Based on my purchases, at least, there are a a lot of rarely-updated apps—and games in particular—in the Mac App Store.

Of the 116 purchases (or free downloads) I’ve made since the App Store opened, 90 are still available in the App Store today. At first glance, that seems pretty good—78% of what I have is still in the App Store. But it doesn’t look quite so good if I examine when each of those 90 apps was last updated:

Yes, 51 of those 90 apps (57%) have been updated within the last year, and that’s good. But what’s not good is that the remaining 39 apps (43%) haven’t been updated in at least a year—and of those 39 apps, 21 of them (over half!) haven’t been updated in four or more years.

Digging into those 21 apps reveals that four of them are utilities, five are general use apps, and 12 of them are games.

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6,399 reasons why I haven’t yet replaced my iMac

My main machine is a late 2014 27″ iMac with a 4GHz Core i7 CPU, 24GB of RAM, and a 256GB SSD (plus a big external RAID for most of my files). While it runs fine, I would like something with Thunderbolt 3 support, with faster graphics for X-Plane, and with more computing power for ripping Blu-Ray discs. It’s also beyond AppleCare age, and if something fails, it will be expensive and time consuming to repair.

When the iMac Pro came out, I was intrigued, but the price point is scary high and there was the “new new” Mac Pro on the horizon—potentially a cheaper alternative, given the display wouldn’t have to be bundled (and upgradeability is a good thing). I was hoping for an update on that machine at WWDC this June. Instead, we got the update much earlier, though it’s not was I was hoping to hear: The new new Mac Pro won’t be released in 2018.

As a result, if I want to replace my iMac this year, I have only two choices: A new iMac non-pro, or a new iMac Pro. (In theory, I could look at a MacBook Pro with an eGPU for graphics, but I despise the Touch Bar, and that’s the only way to get the highest-spec MacBook Pro. But I really want a desktop Mac, not a laptop-as-desktop Mac.)

So just what would I be getting for my money with either machine? And how do those machines compare with the Frankenmac homebuilt I put together last year? And perhaps more intriguingly, how do they compare with the 2013 “new” Mac Pro that Apple still sells today?

To answer those questions, I turned to the Geekbench 4 benchmark app, which includes both CPU and graphics (they call it Compute) benchmark tools.

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Sorting—or not—bookmarks in Safari in macOS 10.13.4

One of the unpublicized nuggets in macOS 10.13.4 is this little doozy in the release notes:

Enables sorting Safari bookmarks by name or URL by right-clicking and choosing ‘Sort By…’

This has been a feature request for nearly as long as Safari has existed—Safari was released in January 2003, and I found this MacRumors forum thread from April 2003 asking how to sort bookmarks. So this feature was nearly 15 years in the making!

Sure enough, right click on an entry in your Bookmarks list, and you can sort by name or URL:

I have a junk drawer in Safari where I bookmark stuff that I might someday want. Like a real junk drawer, it gets filled pretty quickly, and sorting the entries is a great way to trim the out of date entries. But when I tried to sort my junk drawer…

…there was no such option available. Stumped for a moment, it struck me that there may be a limit on the number of entries, as that was the only difference between this folder and others. I removed half the entries, leaving 546, but still, no Sort entry in the contextual menu.

After a bunch of back-and-forth moving (which takes some time, when you move hundreds of bookmarks around), I found the limit: 450 entries.


So if you have a large folder of bookmarks in Safari that you need to sort, you’ll have to split it into multiple folders, none of which can have more than 450 entries. Weird but true.

How to download macOS Sierra

This morning on Twitter, Antonio asked…

I thought “Well, that’s an easy question to answer—via the Mac App Store, of course.” As it turns out, that’s the right answer, but it was much harder to find than I expected it to be. I started on the Purchased tab in the Mac App Store app, where you can (theoretically) see all past purchases, including prior Mac OS X versions. However, those old releases stop with Mac OS X El Capitan from 2015; neither Sierra nor High Sierra are listed.

Next I tried searching the Mac App Store for Sierra, but that nets only Server and High Sierra, and a few apps that appear to have gotten away with using “Sierra” in their descriptions:

I then tried the Apple Developer site, but they don’t offer Sierra for download either.

Somewhat stumped, I then started searching, and after way too many attempts, I finally landed on this useful page at Stack Exchange, which attempts to explain how to download all older versions of Mac OS X/macOS. Here’s the relevant bit for Sierra:

For OS versions since Sierra.

Sierra itself has now vanished from everybody’s Purchase History. However, Apple are keeping Sierra fully available, even though High Sierra is out. No Apple ID is required.

Apple KB – How to download macOS Sierra
Sierra – Direct download link from the App Store

Given how much trouble I had finding this page, I thought I’d post it here for anyone looking for Sierra. Going forward, keep that Stack Exchange link handy, as it should be updated in the future as new releases come out.

The iMac Pro—and upcoming Mac Pro—are Apple’s ‘halo cars’

Writing on his blog, Kirk McElhearn talks about profit and the iMac Pro/new Mac Pro (emphasis added):

I’m speculating, but I think Apple won’t be making much of a profit from the iMac Pro, or the coming Mac Pro, but rather needs to have these computers as flagship devices to show that the company can innovate. If they take a loss, because of R&D costs, it’s not a big deal, because for every iMac Pro or Mac Pro they’ll sell, they probably book 10,000 iPhones.

I think Kirk’s spot on here (though this being Apple, I wouldn’t be surprised if they make a small profit on the Pro models). And there’s a perfect corollary in the automotive world: halo cars

A halo vehicle (or halo model) in automobile marketing is one designed and marketed to showcase the talents and resources of the manufacturers and to promote sales of other vehicles within a marque.

Consider Ford and the new Ford GT, which is a stunning $495,000 sports car…

Ford won’t sell may of these—I believe they’ve capped production at 1,000 units or so, and they’re probably taking a loss on each car. But it’s a car that shows what Ford can do given unlimited budget and working outside the constraints of a typical production line—it takes one full day to assemble each car. Compare that to the roughly 300,000 Ford Fusions sold each year, which means they’re producing over 820 cars per day.

It also gives the owner of a Fusion or Fiesta or Mustang the ability to say “Yea, it’s a Ford—the same company that makes that amazing GT.” It may even draw them into a showroom to see the car, where they may leave with some lesser vehicle. (Though with so few GTs being built, Chevrolet’s Corvette is a better real-world example of a halo car, as you can find those at any Chevy dealer.)

Thinking about the iMac Pro/new Mac Pro as Apple’s halo cars makes perfect sense. These are expensive machines that will sell to relatively few people, but every Mac (and iPhone) owner can say “Yea, the same company that makes those amazing high-end desktop machines.” It may also draw users to an Apple Store to see this amazing metal, and they may end up leaving with a “normal” iMac or MacBook Pro.

And it lets Phil keep saying “Can’t innovate any more, my ass!” for a few more years.

macOS quality as measured by update release rate

There’s a lot of chatter out there that High Sierra is potentially the worst macOS release ever, in terms of bugs and broken or missing functionality. From the recent Month 13 is out of bounds log spewage problem to the root no password required issue (whoops!) to a variety of other glitches, High Sierra has presented many users, myself included, with a near-constant stream of issues.

But is it actually any worse than prior macOS/OS X1I’ll just call it macOS from here on. releases? There’s really not a lot of information to go on, given Apple’s very-private development process and non-public bug tracker.

However, the one data source I do have is a list of every macOS release date. With 10.13.2 having just been released, I thought it might be interesting to see how quickly the third update arrived on each version of macOS. If High Sierra is worse than usual, I’d expect that the time required to reach its third update would be notably less than that of other releases.

After some fiddling in Excel, the data proved—with some caveats and observations—my hypothesis…

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Month 13 is out of bounds

And obviously, it would be, because there is no month 13. But if you’re unlucky enough to be a Mac user in the month of December, 2017, then you’ll probably be seeing a lot of “Month 13 is out of bounds” messages in your Console. And by ‘a lot,’ I mean an exceedingly excessive never-ending stream of spewage…

Thousands and thousands and thousands of them—I’m getting anywhere from two to 20 per second, continuously. Ugh.

This just started happening this morning, and it’s happening on all my Macs. I found one Apple developer forum thread that talks about the problem, and user Helge seems to point to a bug in mdworker

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The fundamental problem with the Touch Bar

Today, via a link posted on Six Colors, I read Steven Acquino’s The Touch Bar Makes the Mac More Accessible to Me, in which Steven shares his positive experiences with the Touch Bar:

Where it shines considerably is as an alternative to keyboard shortcuts and the system emoji picker. Tapping a button on the Touch Bar is far more accessible than trying to contort my hands to execute a keyboard shortcut or straining my eyes searching for an emoji.

Usability is definitely an individual thing, and Steven makes a good case for why he likes the Touch Bar. However, Steven doesn’t mention a fundamental issue with the Touch Bar. Nor does Marco Arment in his Fixing the MacBook Pro article. To me, this unstated issue is the main problem with the Touch Bar, and it’s one that Apple can’t fix with new features or tweaks:

You cannot use the Touch Bar without looking at it

The Touch Bar, despite its name, is actually an Eye Bar: It forces your eyes off the screen, down to the Touch Bar, back up to the screen, repeat ad infinitum. There’s nothing physical about interacting with the Touch Bar, aside from using your finger: There are no defined button areas, and there’s no haptic feedback when you tap something. So you absolutely must look at the Touch Bar to interact with it.

When the new MacBooks were released, I spent about 30 minutes testing a Touch Bar-equipped version in an Apple Store, and this constant moving of my eyes’ focus from keyboard to screen to keyboard to screen to…well, you get the idea…was incredibly disruptive. To use the Touch Bar, I’d have to change my focus to the keyboard, then refocus on the screen, taking time to find my active window and locate the mouse cursor. This did not make for a pleasant user experience.

As but one example, Steven mentions using the Touch Bar for zooming:

In addition, the Zoom feature—one of the Touch Bar’s many accessibility features—makes seeing controls much easier.

Granted, there are some extra capabilities in the Touch Bar zoom, but using the Touch Bar for zoom seems infinitely harder—and more disruptive—than my preferred approach:

You can really customize zoom in that panel, including making it usable via the keyboard, setting zoom limits, and more. I keep it simple, though, with a mouse-assisted full screen zoom.

To zoom my screen, I hold down the Control key, then scroll my Magic Mouse with one finger, and I get infinite and easily-controllable zoom, all without ever taking my eyes off the screen. To zoom with the Touch Bar, I’d need to look at the Touch Bar while I tapped on it to get into zoom mode, then look back to the screen as I zoomed. That seems much tougher, and again, my eyes have to go from screen to keyboard and back—and do so again when I’m done zooming to exit zoom.

Using a Mac should be about doing things efficiently, and to me, the Touch Bar is an incredibly inefficient solution to a non-existent problem. I’m with Marco, and hope that future laptops either remove the Touch Bar completely or make it optional.

The iPhone 8 Plus’ glass is not all it’s cracked up to be

This morning, I was thinking about putting a clear screen protector on the iPhone 8 Plus, just because I had one that came with one of the cases I purchased. While cleaning the glass, though, I noticed something disconcerting: My iPhone 8 Plus is already showing fine scratches on the glass.

Compare my year-old iPhone 7 (top) with the weeks-old iPhone 8 Plus (bottom)…

Both phones are in similar cases that extend above the edge of the glass—I tried two minimal cases on the iPhone 8 Plus, but have only used the full-sized cases out in the “real world.” Both phones have been used in similar ways, sitting in my pants pocket or in a tray in my car. After a year of such treatment, the iPhone 7 glass looks practically brand new. The iPhone 8 Plus glass, however, is already showing fine scratches. (There are similar scratches near the bottom of the phone, too.)

These scratches aren’t—yet?—visible in day-to-day use, but it concerns me that they’ve developed to this degree after only a couple weeks’ use. How bad will things get after a few months?

Are any other iPhone 8 (Plus or non-plus) users seeing such scratches on their displays? I’m tempted to go visit the Apple Store with my phone, because I can’t believe this is normal, especially given how well the iPhone 7 (and all my prior phones) have resisted scratching.

Apple says don’t use Time Machine if you take lots of photos

I know that’s a shocking headline, but that certainly seems to what they’re saying for a certain group of users (red emphasis added):

By default, your System Photo Library is stored in the Pictures folder on your Mac, but you can move it to another location on your Mac or store it on an external storage device.
WARNING: If a Photos library is located on an external drive, don’t back up the drive using Time Machine. The permissions for your Photos library may conflict with those for the Time Machine backup

Jan 23 2018 update: Thanks to reader Brian for commenting below that Apple has updated this page with much clearer wording. It now reads (emphasis added):

If a Photos library is located on an external drive, don’t use Time Machine to store a backup on that external drive. The permissions for your Photos library may conflict with those for the Time Machine backup.

That just means you shouldn’t use the same external drive for both your Photos library and as a destination drive in Time Machine. This makes much more sense; continue reading only if you care about my feelings on the original incorrect wording.

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