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2019 iMac vs Late 2014 iMac—Ripping addendum

In Part 1 of my 2014 vs 2019 iMac comparison articles, I provided an overview and a number of comparison benchmark results. In Part 2, I looked at changes in gaming performance between the two machines.

But there was one more thing I wanted to do: Compare Blu-ray ripping speeds. At the time, though, I didn't have any new movies to rip, and I really didn't want to spend the time re-ripping an existing movie. Now, though, I do have a few new movies to rip, as I'm trying to finish our collection of all the films in the first three phases (now called the Infinity Saga) of the Marvel Cinematic Universe.

That meant buying the films I'd liked the least—The Incredible Hulk and the first two Thor movies. With that came the chance to compare the Blu-ray ripping speed of the two iMacs. I use the method described in my article Revisiting ripping Blu-ray discs, which is this:

  1. Use MakeMKV to create an MKV file on the hard drive that contains the video and audio tracks.
  2. Use Don Melton's Video Transcoding tools to create the final movie from the MKV file.

Using The Incredible Hulk, I timed how long it took to create the MKV file and how long it took to create the finished movie. Without further ado, the results (times are in hh:mm:ss format)…

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Using command-line Quick Look as a memory aid

I recently reviewed my new third-party mouse, the Logitech MX Master 2s ($70 at Amazon). I love all the customizable buttons on this mouse, and in particular, the ability to create gestures (which are simply a directional drag while holding down a button).

I've used two buttons to create a total of 10 gesture actions on my mouse:

I created the above image from the Logitech Options app, so I can refer to it if I forget which action I've assigned to which gesture. But it's a pain to find the folder on the disk and open it just to see the image. Then I remembered I had an unused button on my mouse1The upper button of the two near the side scroll wheel

Note: While the following is specific to my Logitech mouse in terms of implementation, read on if you're curious about how to access QuickLook previews from Terminal and/or via a simple AppleScript.

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Feeling the (Mail) squeeze in Mojave

My new iMac runs Mojave; my old iMac never moved off High Sierra, which I felt was a fine version of macOS. Now that I have no choice but to use Mojave full time (I have it on my laptop for work purposes), I'm finding some annoying changes. Amongst those annoyances, this one is—by far—the most annoying…

That's a set of messages in Mail, as viewed in Classic View mode (using San Francisco Display at 15pt on both Macs).

Somewhere in Apple, someone thought it'd be a great idea to reduce the line spacing in Mail—only when using Classic View, which is my forever-preferred view. Maybe they're doing this to force us to upgrade to the modern view?

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Force multiple tracks to play as one in iTunes

There are some musical tracks that—even though they're distinct on the CD (or sold as separate tracks online)—are meant to be played together. As examples, there are a number of such Pink Floyd tracks, Queen's We Will Rock You and We are the Champions, and Jackson Browne's The Load Out and Stay.

I thought I remembered that iTunes used to be able to merge such tracks, and said as much on Twitter:

From the responses, I learned that my memory was wrong: You could only merge tracks during a CD import, which you can still do today:

But for online purchases or other non-CD music, the only solution appeared to be exporting the tracks, merging them together, then reimporting as one. (Doug Adams' $5 Join Together, for example, makes the process about as simple as possible.)

I only had a few such tracks I wanted to combine, so duplicating song data and using an external tool seemed like overkill, but it seemed like the only way. Then Chris Jennings came up with a solution that works for me (with some caveats…).

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2019 iMac vs Late 2014 iMac—Part Two

Update: After I posted this, Brad Oliver contacted me on Twitter about the frame rates for DiRT Rally—he commented that the fact that they were clustered around 60fps made him think I'd left vertical sync (Vsync) on…and he was right. I've updated that section with the modified results, as well as one additional comparison I forgot to include the first time.

Oh, and in case you don't know Brad…he was directly involved in porting DiRT Rally to the Mac for Feral, so he knows his stuff! Thanks Brad!

In part one of the comparison between my old and new iMacs, I provided a brief overview of the new machine, tech specs for both, and a number of benchmarks. (I also tested the video card against a Windows GeForce GTX 1080, and posted a slide-over image that demonstrates the wider color gamut on the new Mac.)

In today's second (and final) part, I'll take a look at video processing performance (via iMovie), how well the new iMac handles gaming, and then wrap up the whole series.

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Two year old crushes the new (video card) kid on the block…

My 2019 iMac has the new AMD Pro Vega 48 video card, the fastest video card Apple has offered in a (non-Pro) iMac. But just how fast is it? I'll have more to say about it in an upcoming "games shootout" with my 2014 iMac, but I was also curious as to how (badly) it might compare to the video card—an NVIDIA GeForce GTX 1080—in my 2017 Frankenmac.

While I'd love to be able to compare the performance under macOS on Frankenmac, that's not possible as I uninstalled it a while back—I'd been unable to update to Mojave due to a lack of NVIDIA drivers for Mojave. (Which is related to all of this, in that you cannot use an NVIDIA card—with acceleration—in Mojave, even in an external GPU box, because it seems Apple and NVIDIA aren't on speaking terms right now.)

However, because a number of the benchmark apps I used in my 2019 iMac vs 2014 iMac—Part One comparison test also run on Windows, I was able to do some head-to-head testing, even if the difference in the OS adds a layer of unknown to the results.

Going in, I was pretty sure I knew what the results would show: The Windows PC was going to crush the iMac in anything graphically related, but lose in the CPU tests. While the AMD card is a big step up from previous-generation iMacs, it's nowhere near bleeding edge—it's more like "minor scrape" edge—in the Windows world.

Anyway, I ran a bunch of tests, and the results were pretty much as I expected…

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2019 iMac vs Late 2014 iMac—Part One

When I replaced two aging laptops with a new MacBook Air, I posted a detailed analysis on the performance differences between the three machines. When Apple released the new iMac with a ninth-generation Intel processor and a higher-end AMD video card, I felt the time had come to replace my similary-aged 2014 iMac…and with that replacement, the opportunity to do the same sort of "old vs. new" comparison for others who may be at or over the five year mark with their desktop Macs.

As with the prior comparison, this is not a review of the 2019 iMac—I'll leave that detailed work to others who do it much better than I. I'm mainly interested in comparing this machine's performance to my current iMac—and for the Geekbench 4 tests, with the 10-core iMac Pro.

Note: If you read the first write-up, some of the following explanatory language will seem quite familiar (as in identical)—where it made sense, I simply pasted the same test explanations I used in the prior article.

Overview

Externally (at least from the front) I can't tell the two iMacs apart—if there have been any user-facing changes in the last five years, they're not visible to my eye. From the back, of course, things are a bit different, as Thunderbolt 2 has made way for USB-C/Thunderbolt 3. For me, this means I need a couple of adapters—my RAID is Thunderbolt 2, and I connect a second HDMI display via the other Thunderbolt port. I haven't yet installed/tested these, though I'm hopeful they'll work.

After logging into both machines, though, it's apparent that something's different with the new iMac's screen. For example, here's a screen from the GpuTest app. (I had to grab the frame from an animating scene, which is why they're not identical shapes.)

As screenshots probably wouldn't reveal these differences, I used the iPhone to take photos, then fixed any skewing and cropped them (but didn't adjust color, brightness, etc.) in Acorn.

Both iMacs were set to the default color profile (iMac), and had identical brightness settings.

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Updated: Find Keyboard Maestro macros by shortcut

Note: Revised on December 4, 2018 with a much better implementation of the pop-up palette, and some changes in timing and mouse movement.

One of the "problems" with Keyboard Maestro is that it's so useful I use it a lot, leading to a large collection of macros. Due to the number of macros, sometimes when I want to add a new shortcut, I can't remember if I've used that shortcut before or not. Today's tip comes in two flavors to address that problem: Simple and Complex.

The Simple solution

Short of just trying the shortcut, there's a way to check from within Keyboard Maestro itself: Type the macro's activation keys into the search box, as seen in the box at right.

You can't do this by pressing the actual shortcut keys—you have to type their character representations. You can do this with the "Show Emoji & Symbols" option under the flag icon in the menu bar, if you've enabled it in the Keyboard System Preferences panel. But finding those few special keys (if you even know how to search for them) is a pain.

Technically, you could also use the pop-up character palette macro I wrote, except there's an issue: When the palette activates, it deactivates the search box, so the characters don't make it there. It's also overkill for this task, because there are characters that wouldn't be part of keyboard shortcuts, and you'd never need the HTML codes, just the characters.

So I wrote what wound up being a set of new macros that make searching for assigned keyboard shortcuts much easier.

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Easily see any app’s bundle identifier

I occasionally need to help one of our customers get the bundle identifier for a given app, for some purpose with one of our apps. While the task isn't complicated—the value is stored in a file named Info.plist within each app bundle—it's not something that's necessarily easy to explain to someone who doesn't have a lot of Mac experience.

I figured there must be a less-complicated solution, and I was right, though it's probably higher on the geek factor. After some searching, I found this thread at Super User, which offers a number of solutions. The simplest—and always working, in my experience—was the very first one: Open Terminal and run this command:

osascript -e 'id of app "Name of App"'

The "Name of App" is replaced with the name of the app as it appears when hovering over its Dock icon. For Excel, for example, it'd be:

osascript -e 'id of app "Microsoft Excel"'

Run that command, and it returns com.microsoft.Excel, which is just what I need—I just have the customer copy the output and email it back to me.



Fujitsu ScanSnap software and the 64-bit-only future

A fair number of my apps are still 32-bit—see how many you still have—though many I don't really care about all that much. But there's one suite of apps that I use every day, usually multiple times a day: Fujitsu's ScanSnap apps. This is the software bundled with the ScanSnap ix500 scanner.

While Fujitsu has been good about updating their software in the past, I was a bit concerned about the upcoming 64-bit transition. So I both tweeted at them and sent them an email. I haven't seen a reply on Twitter, but a (clearly form letter) reply to my email is at least somewhat encouraging:

There is no problem in the behavior of the application or the OS concerned. The message is only inform that the application needs to be modified for compatibility with next-generation macOS (which should be available near the end of the year). PFU is going to resolve this, but the resolution date is not set yet. In the meantime, please continue using the latest version of the software available.

This blurb was obviously prepared as a response to those complaining about the new 32-bit warning dialog in macOS 10.13.4, but it does seem to address the longer-term question: Fujitsu is planning to "resolve this," which hopefully implies 64-bit versions are in our future, though at some not-yet-disclosed date.

There are very few things in my workflow that I couldn't replace…but replacing my ScanSnap and everything it does for me would be quite difficult. Hopefully we'll see a 64-bit ScanSnap suite before this fall's deadline.